Architecture
with People

Creative Dialogue

CSAT2002

Creative Dialogue

Target Student Minor Prog.
Course Term Term 1&2
Course Type Elective
Teacher (s) Margo LEE
Download Course Outline

This seminar course introduces creative industry practices in technology and facilitates student dialogues with leading practitioners across arts, design, and technology fields, designed to address social, cultural, technological, and environmental challenges. Working in groups, students conduct background research, frame critical topics, and curate conversations with local and international practitioners. The curriculum integrates contextual research and digital media production, training students in basic video editing and reflective storytelling skills. Students will be involved in planning, moderating and documenting three public dialogue sessions, culminating in a group video and report submission.

This course examines how new technologies shaped contemporary creative industries through dialogue with local and international practitioners. Student will learn how to research creative industry contexts, design discussion themes, moderate public conversation, and document insights through multimedia production.

It will begin with an overview of selected creative industry fields, such as interactive design, architecture and spatial design, and creative media, to help students develop an informed inquiry framework for each public dialogue sessions. The background research will be supported by skills workshop on speaker profiling, question design, interview techniques, and video production, guiding students on how to communicate complex concepts clearly, articulate and deliver to audience, and synthesize expert perspectives.

The course is designed to stimulate both technical proficiency in digital media curation and professional collaborative competence. Key learning activities include case analysis, documentary skills workshop, and student-led public dialogue. This course aims to provide an opportunity to gain insight from current creative industry practices, while reflecting on the social-cultural value of technology-enabled creative practice beyond mere technical utility.